Wednesday, November 17, 2010

3.4 Mystifique Action -- Treasure Hunt

Imagine: you come to your English 101, the first class you have to take in college. Professor Smith excuses himself and steps out, when the lights go dim, and mysterious voice from the middle of nowhere: A-HA-HA-HA-HA...
The class finds out that their sweet Chris Smith (Professor Xmas) was kidnapped and about to be substituted by the meanest English prof on campus. To get the sweet Prof Xmas back, the class has to split into 2 groups and get on the path to adventure... (to relate to the theme of the course I design the Hunt as a monomyth).
The purpose of this trip is  to accommodate new students and make campus feel like their new home. Unfortunately, LaGuardia misses out on a good presentation of the school facilities to "the fresh meat", and with my treasure hunt i will try to bridge this gap, making teams of students visit library and writing center, gym and financial aid office, apply for a scholarship and find something healthy to eat in the nearby areas. The project will underline the importance of team effort and basic scholar concepts. I'm kinda excited, do you like it? :D
What I have done already is I made a list of suggested places to visit and hide the messages in. I really want to take some time wondering around in the school and maybe find more things to show to the new generation of students. What is going to be most challenging (and my favourite part) is to encode the messages, inspire creative thinking, give hints and clues, but not give out the next place too easy - make them THINK, analyze, troubleshoot. The "boon" will be not only getting the sweet Prof Xmas back, but also getting a much better knowledge of what campus has to offer and, hopefully, a much more productive school time at LaGuardia...

Thursday, November 4, 2010

Project ideas - Mistification/ Treasure Hunt

A few years ago my boyfriend at the time set up the best surprise for me - a Teasure Hunt! I had to run from one place to another, decode his hints, find all the right people, complete tasks and handle challenges, guess and make mistakes and come back to the track in order to find my gift in the end (I do not have to mention what was my treasure, do I?) This year I managed to do a few of these projects for my favourite people. So I am planning to design a Treasure Hunt for my next victim and shape it as a Monomyth (call for adventure-> supernatural aid-->treshold--> mentor/helper -->abyss-->atonement -->return). Professor Smith suggested that I should do the Hunt for his next class, but it's extremely difficult for me to create the trip for a virtual addressee and especially for a group.